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| colspan="3" style="vertical-align: center; text-align: center; padding: 0px 20px 0px 20px; font-style: italic;" | Development for The Mana World is divided up into several interacting areas: Content, Graphics, Web, Music&SFX and Client development. Development is done on IRC, and on the forums. The development channel is #evol-dev on | | colspan="3" style="vertical-align: center; text-align: center; padding: 0px 20px 0px 20px; font-style: italic;" | Development for The Mana World is divided up into several interacting areas: Content, Graphics, Web, Music&SFX and Client development. Development is done on IRC, and on the forums. The development channel is #evol-dev on [https://web.libera.chat/?channel=#themanaworld-dev Libera Chat]. | ||
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Revision as of 21:26, 28 May 2021
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How-to DevelopContains a listing of what to read to get started and who/what is actively being worked on. |
GraphicsGraphics determine what the world looks like. This includes the tiles that maps are made of, the sprites that beings (players, NPCs, monsters, etc) are made of, and other visual things. |
Client-dataForum • Client data bug tracker • Music Issues • Chat: #evol-dev The client-data contains all the sounds, effects, music, npcs, mobs and maps needed to draw what the server says the player should see. | |||||
Web DevelopmentForum • Website Src • Chat: #evol-dev Contains information regarding the set-up of the main websites; www, wiki, forums & web based tools such as Manavis or ManaMarket Stats. Also includes TMW related branding information for sharing, social and marketing purposes.
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Server-dataForum • Bug tracker • Chat: #evol-dev Server data includes the underlying mechanics of the world. This includes the technical definition of monsters and items, the code behind NPCs, and the like. |
Server DevelopmentForum • Bug tracker • Chat: #evol-dev This is currently outdated. A new section will be created soon. |