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These are tilesets that have been started, but unfortunately the artists who started them haven't got the time to finish them. So we are searching for people who want to continue their work so that it isn't wasted. | These are tilesets that have been started, but unfortunately the artists who started them haven't got the time to finish them. So we are searching for people who want to continue their work so that it isn't wasted. | ||
*Ice Cave Tileset (data/graphics/tiles/icecave.png) | *Ice Cave Tileset (data/graphics/tiles/icecave.png) | ||
* | *Savannah Tileset (http://forums.themanaworld.org/viewtopic.php?t=1348) | ||
== Needed tilesets == | == Needed tilesets == |
Revision as of 18:25, 8 November 2006
This article is for reference purpose
The features described in this article are already implemented in the game. The article should describe how a certain aspect of the game currently works. You may of course edit this article to improve the description of the circumstances. Your opinions or improvement suggestions about the described aspects themself are of course appreciated, too. But please put these on the discussion page of this article to keep facts and fiction separated.
Getting started
To get started on tileset development, please look into what kind of areas we plan to add to the game or what kind of changes we would still want to make to existing maps. See for example world development and concept art. Ideas of your own are welcome too!
GeneralSpecs
- Tile size: 32x32
- Tileset size: 512x512 (or 16x16 tiles), 512x256, 512x128, 512x64 or 512x32
- Color Depth: 24 or 32 bpp (alpha layer optional)
- File Format: PNG
- Current tilesets: http://svn.sourceforge.net/viewcvs.cgi/themanaworld/tmw/trunk/data/graphics/tiles/
Please also note our style guidelines.
Current projects
These are tilesets that are currently under development. The name of the developer in charge is in brackets. When you want to help you should contact them or just write into their threads in the graphic development forum.
- Woodland Village Indoor Tileset (Crush) : http://forums.themanaworld.org/viewtopic.php?t=1538
- Tulimshar Building Tileset (Modanung) : http://forums.themanaworld.org/viewtopic.php?t=969
- Desert Tileset (VxD) development thread : http://forums.themanaworld.org/viewtopic.php?t=1913
- Castle Walls Tileset (Irukard) : http://forums.themanaworld.org/viewtopic.php?t=2034
Stalled projects
These are tilesets that have been started, but unfortunately the artists who started them haven't got the time to finish them. So we are searching for people who want to continue their work so that it isn't wasted.
- Ice Cave Tileset (data/graphics/tiles/icecave.png)
- Savannah Tileset (http://forums.themanaworld.org/viewtopic.php?t=1348)
Needed tilesets
These are tilesets that will be required in the near future. But noone was available for the task yet.
- Woodland Village Indoor Tileset (http://forums.themanaworld.org/viewtopic.php?t=1538)
Other Tilesets
Beside these tilesets there is of course a lot of other stuff planned for the future. Refer to World development for a list of regions that we have planned. And then there are a lot of different themed dungeons we could make. When you got an idea about a scenario you could make a tileset for you should post on the graphic design forum so we can refine the concept together.