From The Mana World
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Image:Perspective-schematic.png|An attempt to explain our 45 degrees down camera angle.
Image:Client state diagram.png|A diagram showing the states on the client and how they connect.
Image:Client state diagram.png|A diagram showing the states on the client and how they connect.
Image:Situation-sketch.png|{{Image:Situation-sketch.png}}
Image:Situation-sketch.png|{{Image:Situation-sketch.png}}

Revision as of 19:42, 5 October 2006

About me

Bjørn's avatar (2000).jpg
Bjørn's avatar (2004).jpg
Bjorns avatar.png

I'm a computer scientist who discovered The Mana World in early December 2004. Recognizing in The Mana World the project I had been wanting to work on for about 2 years already, I immediately got into contact with the developers and joined the team as a programmer.

Until the 17th of March I was full time employed as an intern at Fraunhofer IPSI, Germany. Currently I'm working part-time for another 9 months while also working on my master thesis, which I hope to finish by the end of December.

MSN and e-mail: bjorn@lindeijer.nl
Jabber: b.lindeijer@gmail.com
IRC and SourceForge: b_lindeijer
In game: Purple

Planned activity (whenever I get around to it)

  • Release Tiled 0.7.0, with embedded tile palette, enhanced stamp brush functionality, tile instance properties and import/export of configuration.
  • Add support for gzip compressed map layers to TMW.
  • Add support for an arbitrary amount of map layers to TMW.
  • Keep the 0.1.0 branch up to date with changes to the trunk until it finally moves to trunk itself (hopefully soon after 0.0.22).
  • Implement a more flexible listbox to be used in the buy and sell dialogs for showing item icons and aligning price better. Should at the same time be able to function as the base of a reimplemented ItemContainer.
  • Help implementing several subsystems in our own server.
  • Develop a small tool for building content updates based on Subversion revisions (will probably require Subversion >= 1.4).
  • When feasible, write a browser interface that can dynamically create animated GIFs from player base and chosen equipment sprites. Would be neat to also be able to download a layered XCF file to work on it with GIMP.


Gallery of stuff by me