From The Mana World
m (Correction made)
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* Some Walls have to be retested to the west against the left hill. The character has sometimes a strange behaviour while walking along that wall, and that doesn't seem to be linked with the map. Or am I wrong?
* Some Walls have to be retested to the west against the left hill. The character has sometimes a strange behaviour while walking along that wall, and that doesn't seem to be linked with the map. Or am I wrong?
[[User:Modanung|Modanung]] - This has most probably got something to do with that the edge of the world comes in sight, all sprites have this "strange behaviour".
:This has most probably got something to do with that the edge of the world comes in sight, all sprites have this "strange behaviour". --[[User:Modanung|Modanung]]
* ''Solved'' - The crack at 101,23 is incorrectly marked as obstacle.
::Yes, handling of map border case needs to be fixed. --[[User:Bjørn|Bjørn]] 14:58, 18 Jul 2005 (CEST)
* ''Solved'' - The stone at 19,28 is incorrectly not marked as obstacle. Some players have marked this stone as sacred though, and requested this not to be fixed.
* ''Solved'' - The tile at 25,36 should probably be marked as obstacle, as spawned monsters can't escape from there.
* ''Solved'' - This is a problem in this area: (109~110),(79~80).
* The tile at 25,36 should probably be marked as obstacle, as spawned monsters can't escape from there.


==== Tulimshar (3-1) ====
==== Tulimshar (3-1) ====


* The large empty area at 44,34 in new_3-1 is reserved for the city's "palace"
* The large empty area at 44,34 in new_3-1 is reserved for the city's "palace"


==== The Underground Palace (5-1) ====
==== The Underground Palace (5-1) ====


* The wall at 59,89 hides the Players head ;)  Stand on 59,90
* The wall at 59,89 hides the Players head ;)  Stand on 59,90
I looked into the tmx file and it is marked unpassable, so it must be the drawing.
:I looked into the tmx file and it is marked unpassable, so it must be the drawing.


==== The Eastern Desert (?) (7-1) ====
==== The Eastern Desert (?) (7-1) ====


* The bush at 113,86 isn't marked as an obstacle.
* The bush at 113,86 isn't marked as an obstacle.

Revision as of 12:58, 18 July 2005

Error and suggestions

If you encounter a map error, big or small, please add it to this list so that eventually a mapper can pick it up and include it the next time the map gets updated. Also feel free to add suggestions.

The desert area below town (1-1)

  • Some Walls have to be retested to the west against the left hill. The character has sometimes a strange behaviour while walking along that wall, and that doesn't seem to be linked with the map. Or am I wrong?
This has most probably got something to do with that the edge of the world comes in sight, all sprites have this "strange behaviour". --Modanung
Yes, handling of map border case needs to be fixed. --Bjørn 14:58, 18 Jul 2005 (CEST)
  • Solved - The tile at 25,36 should probably be marked as obstacle, as spawned monsters can't escape from there.

Tulimshar (3-1)

  • The large empty area at 44,34 in new_3-1 is reserved for the city's "palace"

The Underground Palace (5-1)

  • The wall at 59,89 hides the Players head ;) Stand on 59,90
I looked into the tmx file and it is marked unpassable, so it must be the drawing.

The Eastern Desert (?) (7-1)

  • The bush at 113,86 isn't marked as an obstacle.