From The Mana World
(Automatically fixing double redirect from Trade Skill to Legacy:Trade Skill in a maintenance job.)
 
(28 intermediate revisions by 4 users not shown)
Line 1: Line 1:
==Current System==
#REDIRECT [[Legacy:Trade Skill]]
 
The current trade system requires a player to select another player by clicking on them to initiate a trade.  A(n) item(s) can be added to the trade by selecting them and clicking the add button.  Once both parties agree to the trade, and have pushed the Ok button, they can they click the trade button to complete the trade.  This will move item(s) and/or money from player A to player B.
 
==New System==
 
While the current system is a simple and effective way to complete a single trade, there will one day be need for a more effective trade system that allows a player to offer their items to not only one player, but to the public.  Some RPGs have accomplished this by establishing an auction system that allows players to post items up for auction (and usually set the price) and the public can then search the auction and see the item.  Other RPGs have allowed players to create a small stall which they can fill with a limited number of items.  There are pros and cons of each of these types of systems.
 
===Auction===
 
Pros:
A single database can hold all the items
It is difficult to abuse an auction system
All items can be seen inside a single window
 
Cons:
The focus is removed from the players and put on items
Trade areas become useless because everything just a click away
 
===Stalls===
 
Pros:
Creates a realistic trade environment
Focuses on the accomplishments of the player
 
Cons:
Crowded areas can cause lag
Requires users to be logged in to sell items
Stalls can be placed in ways that can abuse the system (i.e. in front of an NPC)

Latest revision as of 02:24, 11 October 2019