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{{Meta}}
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{{I18n}}
{{Status Under Construction|Old proposal moved to archive. This page will reflect game content and may not mesh with World Geography until content is added.}}
{{Status Under Construction|This page is undergoing changes to reflect accurately the game in play.}}


==Geography==
==Geography==
Hurnscald is the capital of [[Legacy Argaes|Argaes]] Continent.  For more information on navigation, please click on the [[Legacy Navigation#Hurnscald|Navigation]] page.
'''Hurnscald''' is the capital of [[Legacy Argaes|Argaes]] Continent.  For more information on navigation, please click on the [[Legacy Navigation#Hurnscald|Navigation]] page.
[[Image:HurnscaldDowntown Labels.jpg|thumb|Hurnscald Town]][[Image:Worldmap highlight argaes.jpg|thumb|Argaes, the central continent]][[Image:Tux argaes.jpg|thumb|Argaes]][[Image:Area_argaes.jpg|thumb|]]
[[Image:HurnscaldDowntown Labels.jpg|thumb|Hurnscald Town]][[Image:Worldmap highlight argaes.jpg|thumb|Argaes, the central continent]][[Image:Tux argaes.jpg|thumb|Argaes]][[Image:Area_argaes.jpg|thumb|]]


==Infos==
==Info==


Hurnscald is a calm city which is surrounded by the lush [[Legacy Woodland|Woodland]] area. This city is the main center of many Quests in game. All players gather into this town to talk, to get their storage or bank, etc.
'''Hurnscald''' is a calm city which is surrounded by the lush [[Legacy Woodland|Woodland]] area. This city is the main center of many [[Legacy Quests|Quests]] in game. Many players gather at this town to talk, to get their storage or to bank, etc.
Its main export is lumber, which Jack the lumberjack supplies readily, and [[Legacy Iron Ore|Iron Ore]] which the mines are full of. The [[Legacy Mana Seed|Mana Seed]] is here in the area as well as several teachers of magical arts like [[Legacy Sagatha|Sagatha]], [[Legacy Orum|Orum]], [[Legacy Waric|Waric]], the talking swords, [[Legacy Auldsbel|Audsbel]] and several others. Potions are readily available here to those who have the patience to forage all the [[Legacy Herbs|Herbs]] needed as well as [[Legacy Selim the Dyer|Selim the Dyer]].
Its main export is lumber - mainly from [[Legacy Raw Log|Raw Logs]] and [[Legacy Root|Roots]], which Jack the lumberjack supplies readily, and [[Legacy Iron Ore|Iron Ore]] which the mines are full of. The [[Legacy Mana Seed|Mana Seed]] is here in the area as well as several teachers of magical arts like [[Legacy Sagatha|Sagatha]], [[Legacy Orum|Orum]], [[Legacy Waric|Waric]], the talking swords, [[Legacy Auldsbel|Audsbel]] and several others. Potions are readily available here to those who have the patience to forage all the [[Legacy Herbs|Herbs]] needed as well as [[Legacy Selim The Dyer|Selim the Dyer]].


==Development History==
==Development History==
After releasing the first woodland map it became apparent that the woodland area needed at least one settlement when it was supposed to expand. Most of the existing indoor and outdoor tiles were made for Tulimshar and were either desert-themed or low quality. Thus the development of two new village tilesets, an indoor and an outdoor tileset, was started under the working title "Woodland Village".  
After releasing the first woodland map it became apparent that the woodland area needed at least one settlement when it was supposed to expand. Most of the existing indoor and outdoor tiles were made for [[Legacy Tulimshar|Tulimshar]] and were either desert-themed or low quality. Thus the development of two new village tilesets, an indoor and an outdoor tileset, was started under the working title "Woodland Village".  


The tilesets were created almost single-handedly by [[User:Crush|Crush]] between autumn 2005 and winter 2006. Crush also did the mapping and the initial NPC scripting of the town. Because of his dedication to this sub-project for over a year, the town was named after him. ''Hurnscald'' is an anagram of ''Crush Land''.
The tilesets were created almost single-handedly by [[User:Crush|Crush]] between autumn 2005 and winter 2006. Crush also did the mapping and the initial NPC scripting of the town. Because of his dedication to this sub-project for over a year, the town was named after him. ''Hurnscald'' is an anagram of ''Crush Land''.


After the to-be-expected initial rush on the new area, the town became rather unpopular with the community, which rather preferred to meet in [[Legacy Tulimshar|Tulimshar]]. This changed when the Northern Mine and later the [[Legacy Graveyard|Graveyard]] were added in Hurnscald's vicinity. These two difficult but rewarding level areas attracted a lot of high-level players and turned it into the center of the community.
After the to-be-expected initial rush on the new area, the town became rather unpopular with the community, which rather preferred to meet in [[Legacy Tulimshar|Tulimshar]]. This changed when the Northern Mine and later the [[Legacy Graveyard|Graveyard]] were added to the Argaen continent. These two difficult but rewarding level areas attracted a lot of high-level players and turned it into the center of the community.


==Buy and Trade==
==Buy and Trade==

Revision as of 23:00, 22 September 2017


Construction-worker.png
This article is currently under construction.
This page is undergoing changes to reflect accurately the game in play.



Geography

Hurnscald is the capital of Argaes Continent. For more information on navigation, please click on the Navigation page.

Hurnscald Town
Argaes, the central continent
Argaes
Area argaes.jpg

Info

Hurnscald is a calm city which is surrounded by the lush Woodland area. This city is the main center of many Quests in game. Many players gather at this town to talk, to get their storage or to bank, etc. Its main export is lumber - mainly from Raw Logs and Roots, which Jack the lumberjack supplies readily, and Iron Ore which the mines are full of. The Mana Seed is here in the area as well as several teachers of magical arts like Sagatha, Orum, Waric, the talking swords, Audsbel and several others. Potions are readily available here to those who have the patience to forage all the Herbs needed as well as Selim the Dyer.

Development History

After releasing the first woodland map it became apparent that the woodland area needed at least one settlement when it was supposed to expand. Most of the existing indoor and outdoor tiles were made for Tulimshar and were either desert-themed or low quality. Thus the development of two new village tilesets, an indoor and an outdoor tileset, was started under the working title "Woodland Village".

The tilesets were created almost single-handedly by Crush between autumn 2005 and winter 2006. Crush also did the mapping and the initial NPC scripting of the town. Because of his dedication to this sub-project for over a year, the town was named after him. Hurnscald is an anagram of Crush Land.

After the to-be-expected initial rush on the new area, the town became rather unpopular with the community, which rather preferred to meet in Tulimshar. This changed when the Northern Mine and later the Graveyard were added to the Argaen continent. These two difficult but rewarding level areas attracted a lot of high-level players and turned it into the center of the community.

Buy and Trade