From The Mana World
(Initial list after discussion with Bertram (still to be refined)) |
(A bit more info) |
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== | == Attributes == | ||
Below a large list of attributes encountered in today's role playing games. The idea is that we'll pick a subset of these that gives enough flexibility and allows for a nice combat system, but is also easy to understand. | |||
=== Strength === | === Strength === |
Revision as of 01:38, 10 June 2006
Attributes
Below a large list of attributes encountered in today's role playing games. The idea is that we'll pick a subset of these that gives enough flexibility and allows for a nice combat system, but is also easy to understand.
Strength
Increases damage and max inventory weight.
Agility
Increases change to hit and walking speed.
Dexterity
Increases change of evasion and missile accuracy.
Vitality / Endurance
Increases health and stamina regeneration rate.
Energy / Intelligence
Increases mana and mana regeneration rate.
Wisdom
Increases how much you can remember (spells).
Spirit / Willpower
Increases magic defence.
Personality / Charisma
Related to bartering, getting information, getting into fights, diplomacy skills.