From The Mana World
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* '''Area''' Where do you think it should spawn.
* '''Area''' Where do you think it should spawn.
* '''HP'''
* '''HP'''
* '''Attack power''' If it is a strong monster or weak, etc.
* '''Movements''' How fast it moves, both walking/flying and attacking.
* '''Contains items''' Items it should drop (or it shouldn't).
* '''Contains items''' Items it should drop (or it shouldn't).
* '''Behaviour''' Attack when attacked, attack always, make groups, roam, follow another being...
* '''Behaviour''' Attack when attacked, attack always, make groups, roam, follow another being...
* '''Assigned to''' Type the developer (pixel artists) name.
* '''Assigned to''' Type the developer (pixel artists) name.
* '''Attached script''' Link to the script which defines the behaviour. This will make more sense when scripts are usable ;).
* '''Attached script''' Link to the script which defines the behaviour. This will make more sense when scripts are usable ;).
* '''Notes''' Proposed as mini-monster, etc.


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= Creatures =
= Creatures =
== Number 1 ==
== Number 1 ==
[[Image:Creature01-stand.png|100px]]
[[Image:Creature01-crouch.png|100px]]
[[Image:Creature01-attack.png|100px]]
[[Image:Creature01-dead.png|100px]]
* '''Name'''
* '''Type''' Unfriendly
* '''Area''' Between wet places and desertic lands, savannah and/or forest would fit quite well.
* '''HP''' Quite high
* '''Attack power''' High, lethal for newbyes
* '''Movements''' Moves slow, attacks fast
* '''Contains items'''
* '''Behaviour''' Attack when attacked or attack always.
* '''Assigned to'''

Revision as of 19:28, 12 April 2006

This article is currently only a proposal

The features or design guidelines described in this article are only a proposal made by one or some persons. It has not been evaluated or accepted by the core development team yet. Feel free to add your personal opinion about them or make counter proposals.

This page is intended as a whiteboard for graphic developers to post their creations.

I prefered the word creature over monster because I pretend to aglutinate every living being which is not a player nor a NPC.

I will suggest a standard questionnaire with a number of characteristics you should provide. If you don't know what to put on some of them don't worry! someone will fill the gaps with his/ her suggestions.

Please, when suggesting other data add a comma and your suggest. Do not erase or alter previous work.

Feel free to suggest more fields. --Pajarico 21:03, 12 April 2006 (CEST)



Template

  • A drawing of the creature at least in one position, showing a clear view of it. Other advisable sketchs: death frame, attacking frame, other action frame(s) (idle animation, hiding, etc.). Please, use thumbnails.
  • Name
  • Type Friendly/unfriendly (the latter concerns every creature capable of doing damage even if its not programmed to attack first).
  • Area Where do you think it should spawn.
  • HP
  • Contains items Items it should drop (or it shouldn't).
  • Behaviour Attack when attacked, attack always, make groups, roam, follow another being...
  • Assigned to Type the developer (pixel artists) name.
  • Attached script Link to the script which defines the behaviour. This will make more sense when scripts are usable ;).

Creatures

Number 1

Creature01-stand.png Creature01-crouch.png Creature01-attack.png Creature01-dead.png

  • Name
  • Type Unfriendly
  • Area Between wet places and desertic lands, savannah and/or forest would fit quite well.
  • HP Quite high
  • Attack power High, lethal for newbyes
  • Movements Moves slow, attacks fast
  • Contains items
  • Behaviour Attack when attacked or attack always.
  • Assigned to