From The Mana World
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==Current== | ==Current== | ||
Condensing and creating sanity in an otherwise mad, mad, world. | Condensing and creating sanity in an otherwise mad, mad, world. | ||
===TMW-Herc=== | |||
* [[User:Wushin/Develop]] | |||
===Moving Tutorial=== | ===Moving Tutorial=== | ||
* Wiki Pages to edit | * Wiki Pages to edit | ||
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===Quest Log=== | ===Quest Log=== | ||
[ | [TEST] | ||
* [https://github.com/wushin/tmwa-server-data/tree/quest-log | |||
== Client Data == | |||
quests.xml | |||
<quests> | |||
<var id="[0-9]"> | |||
<effect map="Map.tmx" npc="NpcIdServerDataUses" value="QuestValue(s)" effect="EffectId"/> | |||
<quest name="Name" group="GroupName" (in)complete="QuestValue"> | |||
<name>Name</name> | |||
<text>Quest Info</text> | |||
</quest> | |||
</var> | |||
</quests> | |||
Working Example: [https://github.com/wushin/tmwa-client-data/tree/quest-log-xml Quest Log Client Data] | |||
== Server Data == | |||
Quest ID: var id used by client | |||
CommonVar: Used in getq & to set | |||
ServerVar: Server Varaible value is stored | |||
SHIFT: Posistion shifted. (SHIFT * MASK) | |||
MASK: Size of shift to make. ((1 << MASK) - 1) << (SHIFT * MASK) | |||
From world/map/conf/tmwa-map.conf -> quest_db: db/quest-log.txt: | |||
Quest ID,CommonVar,ServerVar,SHIFT,MASK | |||
Working Example: [https://github.com/wushin/tmwa-server-data/tree/quest-log-with-bits Quest log Server Data] | |||
== TMWA == | |||
Working Example: [https://github.com/wushin/tmwa/tree/quest-log Quest Log TMWA] | |||
== Conversion / Creation == | |||
* All Quest Log Vars will start with QL_ prefix | |||
* Check they are unique within the source | |||
Existing | |||
* Quest isn't bitmasked | |||
* Quest is bitmasked | |||
* Quest is bitmasked but uses single bit shifts | |||
New | |||
* Pick an open Bitmask on an existing var | |||
* Create VR var to shift into that var | |||
* set VR, int; Bit masking takes care of the rest | |||
===Professions=== | ===Professions=== |
Latest revision as of 07:43, 23 April 2015
Current
Condensing and creating sanity in an otherwise mad, mad, world.
TMW-Herc
Moving Tutorial
- Wiki Pages to edit
- Walkthrough
- Quests
- Tutorial
- Tulimshar Quests
- Ayasha's Hide and Seek
- Banu
- Wyara for Reset
- Fieri New Cook
- Speed Skill
- Magic Quests Wyara, Morgan, Pauline, Earth Spirit
- Candor
- Blue Sage Quest
- Christmas Event
Quest Log
[TEST]
Client Data
quests.xml
<quests> <effect map="Map.tmx" npc="NpcIdServerDataUses" value="QuestValue(s)" effect="EffectId"/> <quest name="Name" group="GroupName" (in)complete="QuestValue"> <name>Name</name> <text>Quest Info</text> </quest> </quests>
Working Example: Quest Log Client Data
Server Data
Quest ID: var id used by client
CommonVar: Used in getq & to set
ServerVar: Server Varaible value is stored
SHIFT: Posistion shifted. (SHIFT * MASK)
MASK: Size of shift to make. ((1 << MASK) - 1) << (SHIFT * MASK)
From world/map/conf/tmwa-map.conf -> quest_db: db/quest-log.txt:
Quest ID,CommonVar,ServerVar,SHIFT,MASK
Working Example: Quest log Server Data
TMWA
Working Example: Quest Log TMWA
Conversion / Creation
- All Quest Log Vars will start with QL_ prefix
- Check they are unique within the source
Existing
- Quest isn't bitmasked
- Quest is bitmasked
- Quest is bitmasked but uses single bit shifts
New
- Pick an open Bitmask on an existing var
- Create VR var to shift into that var
- set VR, int; Bit masking takes care of the rest
Professions
[WIP]