From The Mana World
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* '''File Format:''' PNG (alpha layer currently not used) | * '''File Format:''' PNG (alpha layer currently not used) | ||
* '''Current tilesets:''' http://cvs.sourceforge.net/viewcvs.py/themanaworld/tmw/data/graphics/tiles/ | * '''Current tilesets:''' http://cvs.sourceforge.net/viewcvs.py/themanaworld/tmw/data/graphics/tiles/ | ||
== Tileset Engine == | |||
* '''To be Added:''' .Well i was think to adding a system for water and grass. like this,let me show you an example | |||
http://sull.shacknet.nu/~sull/ex1.png | |||
im on normal grass it look flat | |||
http://sull.shacknet.nu/~sull/ex2.png | |||
better perspective thats how it should look. | |||
http://sull.shacknet.nu/~sull/ex3.png | |||
current error.the grass get on my head it should not. |
Revision as of 23:37, 14 June 2005
Getting started
To get started on tileset development, please look into what kind of areas we plan to add to the game or what kind of changes we would still want to make to existing maps. See for example world development and concept art. Ideas of your own are welcome too!
GeneralSpecs
- Tile size: 32x32
- Tileset size: 512x512 (or 16x16 tiles), 512x256, 512x128, 512x64 or 512x32
- Color Depth: 32 bpp
- File Format: PNG (alpha layer currently not used)
- Current tilesets: http://cvs.sourceforge.net/viewcvs.py/themanaworld/tmw/data/graphics/tiles/
Tileset Engine
- To be Added: .Well i was think to adding a system for water and grass. like this,let me show you an example
http://sull.shacknet.nu/~sull/ex1.png
im on normal grass it look flat
http://sull.shacknet.nu/~sull/ex2.png
better perspective thats how it should look.
http://sull.shacknet.nu/~sull/ex3.png
current error.the grass get on my head it should not.