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| == Developers template project ==
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| <table style="width:300px; float: right;" class="wikitable">
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| <tr><th colspan="2">Quest Developers</th></tr>
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| <tr><th colspan="2">Authors</th></tr>
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| <tr><th>Scenario</th><td> {{{Dev|None}}} </td></tr>
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| <tr><th>Programmation</th><td> {{{Dev|None}}} </td></tr>
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| <tr><th>Contributor(s)</th><td> {{{Dev|None}}} </td></tr>
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| <tr><th colspan="2">Graphic Artists</th></tr>
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| <tr><th>Maps</th><td> {{{Dev|None}}} </td></tr>
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| <tr><th>Tile graphics</th><td> {{{Dev|None}}} </td></tr>
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| <tr><th>NPCs</th><td> {{{Dev|None}}} </td></tr>
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| <tr><th>Items</th><td> {{{Dev|None}}}</td></tr>
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| <tr><th colspan="2">Sound</th></tr>
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| <tr><th>Sound fx</th><td> {{{Dev|None}}}</td></tr>
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| <tr><th>Music</th><td> {{{Dev|None}}}</td></tr>
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| </table>
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|
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| <table style="width:300px; float: right;" class="wikitable">
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| <tr><th colspan="2">Developpeurs</th></tr>
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| <tr><th colspan="2">Auteurs</th></tr>
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| <tr><th>Scenario</th><td> {{{Dev|None}}} </td></tr>
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| <tr><th>Scripting</th><td> {{{Dev|None}}} </td></tr>
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| <tr><th>Contributeur(s)</th><td> {{{Dev|None}}} </td></tr>
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| <tr><th colspan="2">Artistes graphiques</th></tr>
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| <tr><th>Cartes</th><td> {{{Dev|None}}} </td></tr>
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| <tr><th>Décorations, textures</th><td> {{{Dev|None}}} </td></tr>
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| <tr><th>PNJs</th><td> {{{Dev|None}}} </td></tr>
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| <tr><th>Objets</th><td> {{{Dev|None}}}</td></tr>
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| <tr><th colspan="2">Son</th></tr>
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| <tr><th>Effets sonores</th><td> {{{Dev|None}}}</td></tr>
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| <tr><th>Musique</th><td> {{{Dev|None}}}</td></tr>
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| </table>
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| == Diseased Pinkies ==
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| === background ===
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| At (rare) random times and for a limited (short) duration; an evil fluffy ("Grey Fluffy" or "mrgrey Fluffy" or "GM Fluffy" :) ) appears in Pinkie areas. It has a contagious disease which turns pinkies into "evil pinkies" (black, dark blue...) and spawns new ones (pinkies reproduce at a higher rate when they are sick). They are aggro, can poison, and hit much harder (comparable to green slimes) . They drop Black Antennas, Black Pinkie Hat, Black Pearls, Pink Pearls, dark-blue pearls....
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| Event stops when either evil fluffy is killed dropping a bunch of nice items (so players have also interest to stop event as items will be rares) or with time out.
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| The event could be also triggered by a player; killing sick Mouboo or cutting desert tree branch for instance or by a GM.
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| Sent to Jenalya. Discussed with Var about it.
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| === realization ===
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| An invisible NPC controls the event upon a random date (or on reception of a message?):
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| pseudo code:
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| at server start, initiate first random date: InfectionDate
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| On reception of DiseasedPinkieStart set InfectionDate to now
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| set FinishDate to InfectionDate + DurationToChoose /* DurationToChoose=30mn
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| Disease_Loop:
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| if InfectionDate is greater than Now goto Disease_Later:
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| Start_Pinkie_disease:
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| spawn InfectedFluffy( 1)
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| Override map's script
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| Turn Pinkies into DiseasedPinkies /* can be progressive if possible. Insert in temporized loop?
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| If {mobcount (InfectedFluffy) <1} set DiseaseEradicated to true
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| If Now >= FinishDate set DiseaseEradicated to true
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| If DiseaseEradicated is true goto Disease_Finished
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| gotoDisease_Loop:
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| Disease_Finished:
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| kill remaining DiseasedPinkies
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| Set InfectionDate to Now + random_time_interval /*statistics to be defined: specify mean and time range (Poisson distribution?)
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| Disease_Later:
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| goto Disease_Loop
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| end
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| === Mobs ===
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| '''Infected Fluffy''' (InfectedFluffy)
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|
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| : status:
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| : spawns DiseasedPinkies as Santaslimes spawns (or similar)
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| : aggro
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| : poisons
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| : drops:Black Pearl( 50%),Black Fur (50 %),Black Fluffy hat (100 %)...
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| '''Diseased Pinkie''' (DiseasedPinkie)
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| : status: comparable to greenslimes or tougher with pinkies' characteristics
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| : aggro
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| : poisons
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| : drops:Black pearl ( %), Black antenna( %), Black Pinkie Hat( %), ...
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