From The Mana World
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== Developers template project ==


<table style="width:300px; float: right;" class="wikitable">
<tr><th colspan="2">Quest  Developers</th></tr>
<tr><th colspan="2">Authors</th></tr>
<tr><th>Scenario</th><td> {{{Dev|None}}} </td></tr>
<tr><th>Programmation</th><td> {{{Dev|None}}} </td></tr>
<tr><th>Contributor(s)</th><td> {{{Dev|None}}} </td></tr>
<tr><th colspan="2">Graphic Artists</th></tr>
<tr><th>Maps</th><td> {{{Dev|None}}} </td></tr>
<tr><th>Tile graphics</th><td> {{{Dev|None}}} </td></tr>
<tr><th>NPCs</th><td> {{{Dev|None}}} </td></tr>
<tr><th>Items</th><td> {{{Dev|None}}}</td></tr>
<tr><th colspan="2">Sound</th></tr>
<tr><th>Sound fx</th><td> {{{Dev|None}}}</td></tr>
<tr><th>Music</th><td> {{{Dev|None}}}</td></tr>
</table>
<table style="width:300px; float: right;" class="wikitable">
<tr><th colspan="2">Developpeurs</th></tr>
<tr><th colspan="2">Auteurs</th></tr>
<tr><th>Scenario</th><td> {{{Dev|None}}} </td></tr>
<tr><th>Scripting</th><td> {{{Dev|None}}} </td></tr>
<tr><th>Contributeur(s)</th><td> {{{Dev|None}}} </td></tr>
<tr><th colspan="2">Artistes graphiques</th></tr>
<tr><th>Cartes</th><td> {{{Dev|None}}} </td></tr>
<tr><th>Décorations, textures</th><td> {{{Dev|None}}} </td></tr>
<tr><th>PNJs</th><td> {{{Dev|None}}} </td></tr>
<tr><th>Objets</th><td> {{{Dev|None}}}</td></tr>
<tr><th colspan="2">Son</th></tr>
<tr><th>Effets sonores</th><td> {{{Dev|None}}}</td></tr>
<tr><th>Musique</th><td> {{{Dev|None}}}</td></tr>
</table>
== Diseased Pinkies ==
=== background ===
At (rare) random times and for a limited (short) duration; an evil fluffy ("Grey Fluffy" or "mrgrey Fluffy" or "GM Fluffy" :) ) appears in Pinkie areas. It has a contagious disease which turns pinkies into "evil pinkies" (black, dark blue...) and spawns new ones (pinkies reproduce at a higher rate when they are sick). They are aggro, can poison, and hit much harder (comparable to green slimes) . They drop Black Antennas, Black Pinkie Hat, Black Pearls, Pink Pearls, dark-blue pearls....
Event stops when either evil fluffy is killed dropping a bunch of nice items (so players have also interest to stop event as items will be rares) or with time out.
The event could be also triggered by a player; killing sick Mouboo or cutting desert tree branch for instance or by a GM.
Sent to Jenalya. Discussed with Var about it.
=== realization ===
An invisible NPC controls the event upon a random date (or on reception of a message?):
pseudo code:
at server start, initiate first random date: InfectionDate
On reception of DiseasedPinkieStart set InfectionDate to now
set FinishDate to InfectionDate + DurationToChoose                  /* DurationToChoose=30mn
Disease_Loop:
if InfectionDate is greater than Now goto Disease_Later:
    Start_Pinkie_disease:
        spawn  InfectedFluffy( 1)
        Override map's script
        Turn Pinkies into DiseasedPinkies                            /* can be progressive if possible. Insert in temporized loop?
        If {mobcount (InfectedFluffy) <1} set DiseaseEradicated to true
        If Now >= FinishDate set DiseaseEradicated to true
        If DiseaseEradicated is true goto Disease_Finished
    gotoDisease_Loop:
Disease_Finished:
kill remaining DiseasedPinkies
Set InfectionDate to Now + random_time_interval                      /*statistics to be defined: specify mean and time range (Poisson distribution?)
Disease_Later:
goto Disease_Loop
end
=== Mobs ===
'''Infected Fluffy''' (InfectedFluffy)                             
: status:
: spawns DiseasedPinkies as Santaslimes spawns  (or similar)
: aggro
: poisons
: drops:Black Pearl( 50%),Black Fur (50 %),Black Fluffy hat (100 %)...
'''Diseased Pinkie''' (DiseasedPinkie)
: status: comparable to greenslimes or tougher with pinkies' characteristics
: aggro
: poisons
: drops:Black pearl ( %), Black antenna( %), Black Pinkie Hat( %), ...

Latest revision as of 06:54, 8 July 2013