From The Mana World
(→‎Herbs: quality grades)
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Alchemy is a crafting discipline which converst herbs into potions.
Alchemy is a crafting discipline which converst herbs into potions.


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Herbs exist in different colors:
Herbs exist in different colors:


;red (common): Red herbs have healing powers and thus are the base for all potions which recover hit points.
;[[Image:Herb-red.png]] red (common): Red herbs have healing powers and thus are the base for all potions which recover hit points.
;yellow (common): While having no powers on their own yellow herbs can be used to potentiate the powers of other herbs but also make them work over a longer period of time.
;[[Image:Herb-yellow.png]]yellow (common): While having no powers on their own yellow herbs can be used to potentiate the powers of other herbs but also make them work over a longer period of time.
;blue (uncommon): Blue herbs suck up mana energy while growing. Potions brewed from them cause a sudden boost to spell recharge.
;[[Image:Herb-blue.png]]blue (uncommon): Blue herbs suck up mana energy while growing. Potions brewed from them cause a sudden boost to spell recharge.
;green (uncommon): Green herbs have healing and purifying properties. They are the base for potions which remove or protect fro status effects.
;[[Image:Herb-green.png]]green (uncommon): Green herbs have healing and purifying properties. They are the base for potions which remove or protect fro status effects.
;black (rare): Black herbs are cursed with demonic energy. They can be used to create very powerful potions but every potion brewed with them also has a negative side effect.
;[[Image:Herb-black.png]]black (rare): Black herbs are cursed with demonic energy. They can be used to create very powerful potions but every potion brewed with them also has a negative side effect.
;purple (rare): Purple herbs cause very weird effects. They are usually for entertainment purpose. Their practical use is usually low.
;[[Image:Herb-purple.png]]purple (rare): Purple herbs cause very weird effects. They are usually for entertainment purpose. Their practical use is usually low.


Herbs of every color also come in different quality grades. The better the quality of the herbs the better the resulting potion. Herbs with low quality grades can be harvested from plants which grow in masses in easily accessible areas while plants which drop high quality herbs are rare and can only be found in remote and dangerous areas.
Herbs of every color also come in different quality grades. The better the quality of the herbs the better the resulting potion. Herbs with low quality grades can be harvested from plants which grow in masses in easily accessible areas while plants which drop high quality herbs are rare and can only be found in remote and dangerous areas.
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Quality grades from lowest to highest:
Quality grades from lowest to highest:


*dried
*[[Image:Herb-dried.png]]dried
*withered  
*[[Image:Herb-withered.png]]withered  
*fresh
*[[Image:Herb-fresh.png]]fresh
*living
*[[Image:Herb-living.png]]living
*magic
*[[Image:Herb-magic.png]]magic


==Formulas==
==Formulas==
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|-
|-
|rowspan="7"|HP Recovery
|rowspan="7"|HP Recovery
|red
|[[Image:Herb-red.png]]
|Healing tincture
|Healing tincture
|Instantly recovers HP
|Instantly recovers HP
|-
|-
|red + red
|[[Image:Herb-red.png]] [[Image:Herb-red.png]]
|Healing drink
|Healing drink
|1.5 x as effective as a healing tincture.
|1.5 x as effective as a healing tincture.
|-
|-
|red + yellow
|[[Image:Herb-red.png]] [[Image:Herb-yellow.png]]
|Recovery drink
|Recovery drink
|3 x as effective as a healing tincture but does not recover instantly but over a short amount of time.
|3 x as effective as a healing tincture but does not recover instantly but over a short amount of time.
|-
|-
|red + red + red
|[[Image:Herb-red.png]] [[Image:Herb-red.png]] [[Image:Herb-red.png]]
|Healing potion
|Healing potion
|2 x as effective as a healing tincture.
|2 x as effective as a healing tincture.
|-
|-
|red + red + yellow
|[[Image:Herb-red.png]] [[Image:Herb-red.png]] [[Image:Herb-yellow.png]]
|Recovery potion
|Recovery potion
|4 x as effective as a healing tincture but does not recover instantly but over a short amount of time.
|4 x as effective as a healing tincture but does not recover instantly but over a short amount of time.
|-
|-
|red + black
|[[Image:Herb-red.png]] [[Image:Herb-black.png]]
|Cursed healing drink
|Cursed healing drink
|4x as effective as a healing tincture but causes a loss of hp over time which will eventually take 6x the hp of a healing tincture.
|4x as effective as a healing tincture but causes a loss of hp over time which will eventually take 6x the hp of a healing tincture.
|-
|-
|red + red + black
|[[Image:Herb-red.png]] [[Image:Herb-red.png]] [[Image:Herb-black.png]]
|Cursed healing potion
|Cursed healing potion
|6x as effective as a healing tincture but causes a loss of hp over time which will eventually take 12x the hp of a healing tincture.
|6x as effective as a healing tincture but causes a loss of hp over time which will eventually take 12x the hp of a healing tincture.
|-
|-
|rowspan="8"|Spell recharge
|rowspan="8"|Spell recharge
|blue
|[[Image:Herb-blue.png]]
|Magic tincture
|Magic tincture
|Instant boost to the recovery state of all currently recharged spells (divided through the number of recharged spells)
|Instant boost to the recovery state of all currently recharged spells (divided through the number of recharged spells)
|-
|-
|blue + blue
|[[Image:Herb-blue.png]] [[Image:Herb-blue.png]]
|Magic drink
|Magic drink
|1.5 x as effective as a magic tincture.
|1.5 x as effective as a magic tincture.
|-
|-
|blue + yellow
|[[Image:Herb-blue.png]] [[Image:Herb-yellow.png]]
|Flow drink
|Flow drink
|3 x as effective as a magic tincture but does not boost instantly but over a short amount of time.
|3 x as effective as a magic tincture but does not boost instantly but over a short amount of time.
|-
|-
|blue + blue + blue
|[[Image:Herb-blue.png]] [[Image:Herb-blue.png]] [[Image:Herb-blue.png]]
|Magic potion
|Magic potion
|2 x as effective as a magic tincture.
|2 x as effective as a magic tincture.
|-
|-
|blue + blue + yellow
|[[Image:Herb-blue.png]] [[Image:Herb-blue.png]] [[Image:Herb-yellow.png]]
|Flow potion
|Flow potion
|4 x as effective as a magic tincture but does not boost instantly but over a short amount of time
|4 x as effective as a magic tincture but does not boost instantly but over a short amount of time
|-
|-
|blue + black
|[[Image:Herb-blue.png]] [[Image:Herb-black.png]]
|Cursed magic drink
|Cursed magic drink
|4x as effective as a magic tincture but completely stops magic recovery for a short amount of time.
|4x as effective as a magic tincture but completely stops magic recovery for a short amount of time.
|-
|-
|blue + blue + black
|[[Image:Herb-blue.png]] [[Image:Herb-blue.png]] [[Image:Herb-black.png]]
|Cursed magic potion
|Cursed magic potion
|6x as effective as a magic tincture but completely stops magic recovery for a long amount of time.
|6x as effective as a magic tincture but completely stops magic recovery for a long amount of time.
|-
|-
|blue + yellow + black
|[[Image:Herb-blue.png]] [[Image:Herb-yellow.png]] [[Image:Herb-black.png]]
|Cursed flow potion
|Cursed flow potion
|10 x as effective as a magic tincture but does not boost instantly but over a short amount of time. When this period is over all spells are instantly discharged and spell recovery is completely stopped for a short amount of time.
|10 x as effective as a magic tincture but does not boost instantly but over a short amount of time. When this period is over all spells are instantly discharged and spell recovery is completely stopped for a short amount of time.
|-
|-
|rowspan ="5"|Effect recovery
|rowspan ="5"|Effect recovery
|green + green
|[[Image:Herb-green.png]] [[Image:Herb-green.png]]
|Antidote
|Antidote
|Chance to remove "poison" status effects.
|Chance to remove "poison" status effects.
|-
|-
|green + red
|[[Image:Herb-green.png]] [[Image:Herb-red.png]]
|Medicine
|Medicine
|Chance to remove "plague" status effects.
|Chance to remove "plague" status effects.
|-
|-
|green + blue
|[[Image:Herb-green.png]] [[Image:Herb-blue.png]]
|Nerve tonic
|Nerve tonic
|Chance to remove "insanity" status effects.
|Chance to remove "insanity" status effects.
|-
|-
|green + yellow
|[[Image:Herb-green.png]] [[Image:Herb-yellow.png]]
|Holy water
|Holy water
|Chance to remove "curse" status effects.
|Chance to remove "curse" status effects.
|-
|-
|green + black
|[[Image:Herb-green.png]] [[Image:Herb-black.png]]
|Wonder Drug
|Wonder Drug
|Chance to remove any status effect but also lowers resistance against all status effects for a considerable amount of time.
|Chance to remove any status effect but also lowers resistance against all status effects for a considerable amount of time.
|-
|-
|rowspan="5"|Effect protection
|rowspan="5"|Effect protection
|green + green + yellow
|[[Image:Herb-green.png]] [[Image:Herb-green.png]] [[Image:Herb-yellow.png]]
|Immunity Potion
|Immunity Potion
|Increases resistance against "poison" status effects.
|Increases resistance against "poison" status effects.
|-
|-
|green + red + yellow
|[[Image:Herb-green.png]] [[Image:Herb-red.png]] [[Image:Herb-yellow.png]]
|Vaccine
|Vaccine
|Increases resistance against "plague" status effects.
|Increases resistance against "plague" status effects.
|-
|-
|green + blue + yellow
|[[Image:Herb-green.png]] [[Image:Herb-blue.png]] [[Image:Herb-yellow.png]]
|Sanity Potion
|Sanity Potion
|Increases resistance against "insanity" status effects.
|Increases resistance against "insanity" status effects.
|-
|-
|green + yellow + yellow
|[[Image:Herb-green.png]] [[Image:Herb-yellow.png]] [[Image:Herb-yellow.png]]
|Soul Potion
|Soul Potion
|Increases resistance against "curse" status effects.
|Increases resistance against "curse" status effects.
|-
|-
|green + black + yellow
|[[Image:Herb-green.png]] [[Image:Herb-black.png]] [[Image:Herb-yellow.png]]
|Anti-Magic Potion
|Anti-Magic Potion
|Increases resistance against all status effects, including positive ones.
|Increases resistance against all status effects, including positive ones.
|-
|-
|rowspan ="6"|Other
|rowspan ="6"|Other
|purple
|[[Image:Herb-purple.png]]
|Halucination potion
|Hallucination potion
|Causes halucination status effect (the user sees monsters which don't exist)
|Causes hallucination status effect (the user sees monsters which don't exist)
|-
|-
|purple + red
|[[Image:Herb-purple.png]] [[Image:Herb-red.png]]
|Polymorph Potion
|Polymorph Potion
|Makes the user look like a monster for a moderate amount of time.
|Makes the user look like a monster for a moderate amount of time.
|-
|-
|purple + yellow
|[[Image:Herb-purple.png]] [[Image:Herb-yellow.png]]
|Surprise Potion
|Surprise Potion
|Causes the effect of a random potion.
|Causes the effect of a random potion.
|-
|-
|purple + blue
|[[Image:Herb-purple.png]] [[Image:Herb-blue.png]]
|Warp potion
|Warp potion
|Teleports the user to a random city.
|Teleports the user to a random city.
|-
|-
|purple + green
|[[Image:Herb-purple.png]] [[Image:Herb-green.png]]
|Anti-Depressant Potion
|Anti-Depressant Potion
|Makes the user spam emoticons and inserts random smilies in the users chat messages for a moderate amount of time.
|Makes the user spam emoticons and inserts random smilies in the users chat messages for a moderate amount of time.
|-
|-
|purple + black
|[[Image:Herb-purple.png]] [[Image:Herb-black.png]]
|Pan Galactic Gargle Blaster
|Pan Galactic Gargle Blaster
|Very strong alcoholic beverage.
|Very strong alcoholic beverage.
|}
|}

Latest revision as of 17:56, 24 June 2013

This article is currently only a proposal

The features or design guidelines described in this article are only a proposal made by one or some persons. It has not been evaluated or accepted by the core development team yet. Feel free to add your personal opinion about them or make counter proposals.

Alchemy is a crafting discipline which converst herbs into potions.

Herbs

Herbs exist in different colors:

Herb-red.png red (common)
Red herbs have healing powers and thus are the base for all potions which recover hit points.
Herb-yellow.pngyellow (common)
While having no powers on their own yellow herbs can be used to potentiate the powers of other herbs but also make them work over a longer period of time.
Herb-blue.pngblue (uncommon)
Blue herbs suck up mana energy while growing. Potions brewed from them cause a sudden boost to spell recharge.
Herb-green.pnggreen (uncommon)
Green herbs have healing and purifying properties. They are the base for potions which remove or protect fro status effects.
Herb-black.pngblack (rare)
Black herbs are cursed with demonic energy. They can be used to create very powerful potions but every potion brewed with them also has a negative side effect.
Herb-purple.pngpurple (rare)
Purple herbs cause very weird effects. They are usually for entertainment purpose. Their practical use is usually low.

Herbs of every color also come in different quality grades. The better the quality of the herbs the better the resulting potion. Herbs with low quality grades can be harvested from plants which grow in masses in easily accessible areas while plants which drop high quality herbs are rare and can only be found in remote and dangerous areas.

Quality grades from lowest to highest:

  • Herb-dried.pngdried
  • Herb-withered.pngwithered
  • Herb-fresh.pngfresh
  • Herb-living.pngliving
  • Herb-magic.pngmagic

Formulas

All these potions also exist in different quality grades which are determinded by the quality of the used herbs. The higher the sum of the quality of the herbs and the rarer the herbs the harder are they to craft.

In addition to the herbs listed here each potion also requires an empty potion bottle (small bottle for one-herb potions, medium bottle for two-herb potions and large bottle for three-herb potions). In contrary to most other MMORPGs the empty bottles can be reused after drinking the potion (yes, we recycle).

Category Formula Name Effect
HP Recovery Herb-red.png Healing tincture Instantly recovers HP
Herb-red.png Herb-red.png Healing drink 1.5 x as effective as a healing tincture.
Herb-red.png Herb-yellow.png Recovery drink 3 x as effective as a healing tincture but does not recover instantly but over a short amount of time.
Herb-red.png Herb-red.png Herb-red.png Healing potion 2 x as effective as a healing tincture.
Herb-red.png Herb-red.png Herb-yellow.png Recovery potion 4 x as effective as a healing tincture but does not recover instantly but over a short amount of time.
Herb-red.png Herb-black.png Cursed healing drink 4x as effective as a healing tincture but causes a loss of hp over time which will eventually take 6x the hp of a healing tincture.
Herb-red.png Herb-red.png Herb-black.png Cursed healing potion 6x as effective as a healing tincture but causes a loss of hp over time which will eventually take 12x the hp of a healing tincture.
Spell recharge Herb-blue.png Magic tincture Instant boost to the recovery state of all currently recharged spells (divided through the number of recharged spells)
Herb-blue.png Herb-blue.png Magic drink 1.5 x as effective as a magic tincture.
Herb-blue.png Herb-yellow.png Flow drink 3 x as effective as a magic tincture but does not boost instantly but over a short amount of time.
Herb-blue.png Herb-blue.png Herb-blue.png Magic potion 2 x as effective as a magic tincture.
Herb-blue.png Herb-blue.png Herb-yellow.png Flow potion 4 x as effective as a magic tincture but does not boost instantly but over a short amount of time
Herb-blue.png Herb-black.png Cursed magic drink 4x as effective as a magic tincture but completely stops magic recovery for a short amount of time.
Herb-blue.png Herb-blue.png Herb-black.png Cursed magic potion 6x as effective as a magic tincture but completely stops magic recovery for a long amount of time.
Herb-blue.png Herb-yellow.png Herb-black.png Cursed flow potion 10 x as effective as a magic tincture but does not boost instantly but over a short amount of time. When this period is over all spells are instantly discharged and spell recovery is completely stopped for a short amount of time.
Effect recovery Herb-green.png Herb-green.png Antidote Chance to remove "poison" status effects.
Herb-green.png Herb-red.png Medicine Chance to remove "plague" status effects.
Herb-green.png Herb-blue.png Nerve tonic Chance to remove "insanity" status effects.
Herb-green.png Herb-yellow.png Holy water Chance to remove "curse" status effects.
Herb-green.png Herb-black.png Wonder Drug Chance to remove any status effect but also lowers resistance against all status effects for a considerable amount of time.
Effect protection Herb-green.png Herb-green.png Herb-yellow.png Immunity Potion Increases resistance against "poison" status effects.
Herb-green.png Herb-red.png Herb-yellow.png Vaccine Increases resistance against "plague" status effects.
Herb-green.png Herb-blue.png Herb-yellow.png Sanity Potion Increases resistance against "insanity" status effects.
Herb-green.png Herb-yellow.png Herb-yellow.png Soul Potion Increases resistance against "curse" status effects.
Herb-green.png Herb-black.png Herb-yellow.png Anti-Magic Potion Increases resistance against all status effects, including positive ones.
Other Herb-purple.png Hallucination potion Causes hallucination status effect (the user sees monsters which don't exist)
Herb-purple.png Herb-red.png Polymorph Potion Makes the user look like a monster for a moderate amount of time.
Herb-purple.png Herb-yellow.png Surprise Potion Causes the effect of a random potion.
Herb-purple.png Herb-blue.png Warp potion Teleports the user to a random city.
Herb-purple.png Herb-green.png Anti-Depressant Potion Makes the user spam emoticons and inserts random smilies in the users chat messages for a moderate amount of time.
Herb-purple.png Herb-black.png Pan Galactic Gargle Blaster Very strong alcoholic beverage.