m (Small correction) |
m (Jaxad0127 moved page Time system to Archive:Time system without leaving a redirect) |
||
(5 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{Category_gameconcept}} | |||
{{Status_red}} | {{Status_red}} | ||
{{Opinions | |||
| | |||
| | |||
}} | |||
== Time system == | == Time system == | ||
How long is a day in the Mana World, relative to a day in Earth time? Or does time pass in this world at all? These questions are to be answered later on... | How long is a day in the Mana World, relative to a day in Earth time? Or does time pass in this world at all? These questions are to be answered later on... | ||
'''Related Forum | '''Related Forum topics:''' | ||
*http://forums.themanaworld.org/viewtopic.php?t=502 | |||
*http://forums.themanaworld.org/viewtopic.php?t=1434 | |||
== Day/night system == | == Day/night system == | ||
Line 26: | Line 37: | ||
* Make darkness magic more powerful | * Make darkness magic more powerful | ||
* Enable nocturnal NPCs to appear | * Enable nocturnal NPCs to appear | ||
* Enable player to do moonshining (illegal distillery) on the mountains and sell the bottles during day | |||
* Mining or recollecting of magic stones and flowers (which glow in the dark) |
Latest revision as of 17:42, 6 June 2013
This article collects information regarding the conceptualisation of the gameplay of The Mana World
This article is currently only a proposal
The features or design guidelines described in this article are only a proposal made by one or some persons. It has not been evaluated or accepted by the core development team yet. Feel free to add your personal opinion about them or make counter proposals.
People who approve this proposal | People who oppose this proposal |
---|---|
|
|
Time system
How long is a day in the Mana World, relative to a day in Earth time? Or does time pass in this world at all? These questions are to be answered later on...
Related Forum topics:
- http://forums.themanaworld.org/viewtopic.php?t=502
- http://forums.themanaworld.org/viewtopic.php?t=1434
Day/night system
Day and night system would allow the game to have a day state and a nocturnal state. Giving the possibility to add multiple monster spawn sets. All point mentioned below are merely possible effects.
Day would..
- Enable light mapping
- Enable Day time animals to appear
- Open all shops
- Give light magic more power
- Enable diurnal NPCs to appear
Night would..
- Enable nocturnal animals to appear
- Make ghosts appear? (what kind of ghosts? creatures or playerghosts?)
- Allow players to commit burglary
- Make magic and fire look even cooler
- Maybe give access to places hidden in daylight (doors that show only in moonlight)
- Be the perfect time for a secret clan meeting
- Make darkness magic more powerful
- Enable nocturnal NPCs to appear
- Enable player to do moonshining (illegal distillery) on the mountains and sell the bottles during day
- Mining or recollecting of magic stones and flowers (which glow in the dark)