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Revision as of 17:50, 28 March 2013

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Quest Overview
Valia.png
Starting Location 007-1 80, 83 South Hurnscald
Level 90 (required)
Prerequisites none
Redoable Yes.
Quest Developers
Authors
Scenario V0id
Programming V0id
Contributor(s) Jenalya
Graphic Artists
Maps V0id
Tile graphics V0id
NPCs V0id
Items V0id
Sound
Sound fx -
Music -
Quality Assurance
Testers Johannelaliberte, Silent Dawn, Travolta, Zirry, thx1138, NitayandaRama, Monomu, Jenalya...


Background Story

Valia and Luvia are two witch sisters. You meet Valia at the south-east end of the south-hurnscald area. She tells you that "Ismuth, some dark mage we both hate." has captured her sister Luvia. and that she needs a party to deliver her. Would you, mighty adventurer, let a young lady, in the dark hands of a silly obscure mage? Your blood gets hot and you run to gather 3 of your best skilled friends to free the lady, even she is a witch. You will discover though, that beauty and charm do not always trust's friends: the bitchywitchies are trying to get your soul! This is why they cursed the waterfall and their inn so that you cannot escape them, even with your best magic or items. If you are able to beat them you may bring back some of the treasures that are now useless to the unlucky ones who fell under their minions; If you fail you will make their army grow in size and power!

Walkthrough

This is a Dungeon like quests, with seven steps. In the four first ones, you will have to kill monsters in orrder to find one or several items wich will be used to open a sealed door leading to next step. Steps three and boss fight are tough battles against waves of monsters wich will require a good coordination and trust between players; they are separated by a "quieter" intermezzo where you can gather some items to get prepared for the last (but not the least) room.

What To Do:

V0id directing Luvia while a rehearsal, November 2012.
Note the original costume by V0id which was stolen by Ismuth short before quest release.
  • Woods (051-1, 051-3):Monsters: Green Slimes
  • Bandits (051-3): Find Lockpicks and escape the Jail. Kill Bandit Lords to find the key of the exit door

Spider, CopperSlime, Sleeping Bandit, Bandit, Bandit Lord.

  • Desert (051-1): Gather 7 Sealed souls dropped by Soul Snakes, Av0id the Soul Eaters and bring them to the Hero, for him to remove the Curse on the waterfall. Monsters: Soul snakes, Soul Eaters.
  • Illia Outside (052-1): Find the engraved stone and read it. The #catalazuli spell caster has to stay inside a magic area while the others gather Lazurites crystals from Azul Slimes (If he gets outside, he dies). They must bring them as fast as possible inside magic area to have the Inn door open. The magic drains spell caster's life and Demonic Spirit will attack her/him, thus he needs protection and maybe healing. Monsters: Azul Slime, Demonic Spirit
  • Illia inn part 1: Meet Luvia (052-2).Monsters: Demonic Spirit, Witch Guard (number increases with quest level).
  • Illia inn part 2 (052-2): Monsters: Various monsters, Demonic Spirit, Witch Guard (number increases with quest level). Note that you can find there items, left by the unfortunate ones who constitute now the sister's army, so you can fill up with healing items, ammonition and magic raw material.
  • Illia inn Boss fight (052-2): Monsters: Demonic Spirit, Witch Guard, (number increases with quest level), Luvia

Hints

  • It is very important that you read carefully the NPC dialogs. If you feel stuck at some point, speak again to the key NPC.
  • Each failed attempt after you reach Illia, makes the level of the quest higher: Both difficulty and rewards will be more important.
  • Various skills are required to complete the quest, thus a well balanced party is required. Though there is no theoretical requirement it seems preferable that the team includes at least an archer (fast), a resistant warrior and a mage.
  • Protect your hero, because if hero dies, the whole team fails.
  • Visit Testing Server to train with your team. Perhaps will you discover that you are a born tester and like to help the project with some testing.


Amethyst is dropped by:

  • Terranite (0.20%)

Sapphire is dropped by:

  • Terranite (0.20%)
  • Blue Slime (0.20%)

Gems are reduced to powder at miners house, North Hurnscald (One gem for 7 to 13 powders)/

Yeti Tear is dropped by:

  • Yeti (3%)

Iron Powder is transmuted from:

  • Iron Ore, by Rauk or with #zukminbirf spell

Iced Water is dropped by:

  • Blue Slime (7%)

Rewards: One among the unique items (two if difficulty is greater than 40):

  • Banshee Bow Damage +90, Range 6, Attack Speed +20%, Critical Damage +60, -150 HP, Defense -40%, VIT Defense -35%, Vanishes HP by 4% of damages dealt, Requires Level≥90 & Dexterity≥80, Weight 900g.
  • Bull Helmet Defense 19, M. Attack -52, Str +10, Double Damage +20%,Critical Damage +15, Attack Speed +10%, VIT Defense -39%, Accuracy -15, Requires Level≥90, Strength≥70, Vitality≥50 & Luck≥50, Melee only, Weight 1300g.
  • Lazurite Robe Defense +7, M. Attack +60, Move Speed -15%, VIT Defense -40%, M. Defense +60, Requires Level≥90, Intelligence≥70 & Vitality≥40, Weight 30g.
  • Heart of Isis MaxHP +15%, HP Recovery Rate +65%,
    Requires Level 85, Weight 40g.

These items are given up to two per character.

  • 200000 Exp and 150000 GP (x2 if difficulty is greater than 40)
  • A variable number among these common items depending on the quest level, the higher the more.

Steel Shield, Warlord Helmet, Knight's Helmet, Infantry Helmet, Crusade Helmet, Chainmail Shirt, Light Platemail, Warlord Plate, Setzer, Rock Knife,
Warlord Boots, Forest Armor, Forest Bow, Wooden Staff, Wizard Hat, Wooden Shield, Short Sword, Silk Robe, Leather Gloves, Bone Knife and Jeans Chaps.


Total Cost:

  • 1 Amethyst Powder
  • 3 Sapphire Powders
  • 1 Frozen Yeti Tear
  • 13 Iron Powders
  • 4 Iced Water

Note:

optional notes