m (Link fix) |
(Updates) |
||
Line 12: | Line 12: | ||
*** Attacking with bow | *** Attacking with bow | ||
*** Casting spell | *** Casting spell | ||
**Extra sequences | **Extra sequences | ||
*** Running (6 frames) | *** Running (6 frames) | ||
Line 27: | Line 26: | ||
*** Targeting area of effect spell | *** Targeting area of effect spell | ||
*** Targeting spell on single target | *** Targeting spell on single target | ||
== Walking animation in progress == | == Walking animation in progress == | ||
=== Talaroc === | |||
=== New player by Talaroc and Jetryl === | |||
http://img.photobucket.com/albums/v605/daajenai/man-untweaked.png | |||
http://img.photobucket.com/albums/v605/daajenai/man-tweaked.png | |||
http://img.photobucket.com/albums/v605/daajenai/dude-nohair.png | |||
=== Old animation by Talaroc === | |||
The first (on the left) image is the "standing" sprite. | |||
http://img.photobucket.com/albums/v605/daajenai/playerset_south.png http://www.lindeijer.nl/~bjorn/1v2-final-v2.gif | http://img.photobucket.com/albums/v605/daajenai/playerset_south.png http://www.lindeijer.nl/~bjorn/1v2-final-v2.gif | ||
=== | ==== Sprite mods by Kyokai ==== | ||
http://img109.exs.cx/img109/9112/kyokai7yv.png My character for TMW (someday) | http://img109.exs.cx/img109/9112/kyokai7yv.png My character for TMW (someday) | ||
http://img76.exs.cx/img76/6519/kirin7bf.png The NPC KirinDekagen | http://img76.exs.cx/img76/6519/kirin7bf.png The NPC KirinDekagen | ||
Line 45: | Line 52: | ||
Side view walking frame (incomplete). | Side view walking frame (incomplete). | ||
=== Old | === Old animation by Neko-mon === | ||
http://www.geocities.com/cless_alv/walking4.gif | http://www.geocities.com/cless_alv/walking4.gif | ||
http://www.lindeijer.nl/~bjorn/walking3_6frames.gif | http://www.lindeijer.nl/~bjorn/walking3_6frames.gif | ||
Line 52: | Line 59: | ||
12, 6 and 4 frame versions. | 12, 6 and 4 frame versions. | ||
* [[Neko-mon]]: I made little fixes in the | ==== Comments ==== | ||
* [[User:Bjørn|Bjørn]]: I've made the 6 frame versions by simply deleting all even frames in your animation. In my opinion it's still a fine animation and it's saving quite a bit of work. For the 4 frame version I have created a single neutral stand frame and used the two leg extremes, so it's actually only 3 different images. | |||
* [[User:Neko-mon|Neko-mon]]: I made little fixes in the 12 frames image. |
Revision as of 16:59, 30 May 2005
Generale specs
- Frame size: 32x64
- Color depth: 32 bpp (including alpha layer)
- Directions: 4 (north, south, east, west)
- Action list
- Current basic needs
- Standing (1 frame)
- Death (1 frame)
- Sitting (1 frame)
- Walking (6 frames)
- Attacking with punch/single-hand thrusting weapon
- Attacking with bow
- Casting spell
- Extra sequences
- Running (6 frames)
- Skim-floating (amulet movement) (3 frames)
- Waving (3 frames)
- Picking up item (3 frames)
- Getting hit (2 frames)
- Attacking with single-hand slashing weapon
- Attacking with two-hand thrusting weapon
- Attacking with thrown weapon
- Attacking with two-hand slashing weapon
- Attacking with two-hand smashing weapon
- Targeting spell on self
- Targeting area of effect spell
- Targeting spell on single target
- Current basic needs
Walking animation in progress
New player by Talaroc and Jetryl
http://img.photobucket.com/albums/v605/daajenai/man-untweaked.png http://img.photobucket.com/albums/v605/daajenai/man-tweaked.png http://img.photobucket.com/albums/v605/daajenai/dude-nohair.png
Old animation by Talaroc
The first (on the left) image is the "standing" sprite.
http://img.photobucket.com/albums/v605/daajenai/playerset_south.png http://www.lindeijer.nl/~bjorn/1v2-final-v2.gif
Sprite mods by Kyokai
http://img109.exs.cx/img109/9112/kyokai7yv.png My character for TMW (someday) http://img76.exs.cx/img76/6519/kirin7bf.png The NPC KirinDekagen
Necromus
http://www.filehigh.com/serve.php?u=1823&i=5825&t=.gif
Side view walking frame (incomplete).
Old animation by Neko-mon
http://www.geocities.com/cless_alv/walking4.gif http://www.lindeijer.nl/~bjorn/walking3_6frames.gif http://www.lindeijer.nl/~bjorn/walking3_4frames.gif
12, 6 and 4 frame versions.
Comments
- Bjørn: I've made the 6 frame versions by simply deleting all even frames in your animation. In my opinion it's still a fine animation and it's saving quite a bit of work. For the 4 frame version I have created a single neutral stand frame and used the two leg extremes, so it's actually only 3 different images.
- Neko-mon: I made little fixes in the 12 frames image.