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== Must-have == | == Must-have == | ||
{| | These things must be done before we can dare to invite players to the server. | ||
{|border="1" cellspacing="0" | |||
!Description | !Description | ||
!Status | !Status | ||
Line 8: | Line 9: | ||
|- | |- | ||
|Movement fixes | |Movement fixes | ||
| | |Done | ||
| | |{{Mantis|214}} | ||
|- | |- | ||
|Secure authentication between servers | |Secure authentication between servers | ||
| | |Done | ||
| | |{{Mantis|926}} | ||
| | |||
|- | |- | ||
|Make debug features less visible (walk sparks etc.) | |Make debug features less visible (walk sparks etc.) | ||
| | |Done | ||
| | | | ||
|- | |- | ||
|Attack speed synced with animation | |Attack speed synced with animation | ||
''Depends on adding Hit Per Second new formula in server and in the client.'' | |||
''(We shouldn't care for TmwAthena AGI problems.)'' | |||
| | | | ||
| | |{{Mantis|366}} | ||
|- | |- | ||
|Fix equipping | |Fix equipping | ||
|Done | |||
|{{Mantis|927}} | |||
|- | |||
|Change game mechanic formulas to those described on http://doc.manasource.org/manaserv_statistics_system | |||
| | | | ||
| | | | ||
|- | |||
|Working Player-NPC trading (Buying and selling support) | |||
| In progress | |||
| [http://bugs.manasource.org/view.php?id=101 Mana-Mantis #101] | |||
[http://bugs.manasource.org/view.php?id=78 Mana-Mantis #78] | |||
|- | |||
|Working Player-Player trading | |||
''The trade cancellation doesn't give back the player inventory.'' | |||
| Mostly working | |||
| [http://bugs.manasource.org/view.php?id=140 Mana-Mantis #140] | |||
|- | |- | ||
|Content Release 1 | |Content Release 1 | ||
''Repositories:'' | |||
Client data: | |||
http://gitorious.org/+tmw-admins/tmw/client-dev | |||
Server data: | |||
http://gitorious.org/+tmw-admins/tmw/server-dev | |||
| | | | ||
| | | | ||
|} | |} | ||
== Should-have == | == Should-have == | ||
{| | These things would be good to have at the release but we could do without when necessary. | ||
{|border="1" cellspacing="0" | |||
!Description | !Description | ||
!Status | !Status | ||
Line 42: | Line 65: | ||
|- | |- | ||
|New Login Sequence | |New Login Sequence | ||
|in the | ''An official branding file + dependencies is yet to be designed.'' | ||
|In the works. | |||
|''Work to be ported in the client data:'' | |||
http://gitorious.org/+tmw-admins/tmw/client-dev | |||
|- | |||
|Proper handling of two one-handed weapons (or disabling it) | |||
| | |||
|{{Mantis|205}} | |||
|- | |||
|Automatic unstucking of stucked characters (because of broken warps, for example) | |||
''The /die command should make the character die at player's will and help taking care of that kind of problem.'' | |||
| | |||
| | |||
|- | |||
|Easier server restarting (allow to start servers in any order) | |||
| Done | |||
|{{Mantis|25}} | |||
|- | |||
|Real-time changes of character and correction points in status window while distributing them | |||
(used to work once, most likely another regression during client merge) | |||
| Done | |||
| | | | ||
|- | |- | ||
| | |HP regeneration factor as a map property | ||
| | |||
| | | | ||
|- | |||
|Fix characters facing different directions on different players screens after they moved | |||
| | | | ||
|[http://bugs.manasource.org/view.php?id=154 Mana-Mantis #154] | |||
|} | |} | ||
== Can-have == | == Can-have == | ||
{| | These things are not that important for now and should be left for later, but you won't get yelled at for working on them anyway. | ||
{|border="1" cellspacing="0" | |||
!Description | !Description | ||
!Status | !Status | ||
Line 56: | Line 105: | ||
|- | |- | ||
|Magic system | |Magic system | ||
| | |In the works | ||
| | | | ||
|- | |- | ||
Line 66: | Line 115: | ||
| | | | ||
| | | | ||
|- | |||
|Support for TMWServ and eAthena in one client binary | |||
|Done | |||
|[http://bugs.manasource.org/view.php?id=2 Mantis #2] | |||
|- | |- | ||
|} | |} |
Latest revision as of 07:06, 30 June 2010
Things to do before we can start a TMWServ beta
Must-have
These things must be done before we can dare to invite players to the server.
Description | Status | Mantis Issues |
---|---|---|
Movement fixes | Done | Mantis #214 |
Secure authentication between servers | Done | Mantis #926 |
Make debug features less visible (walk sparks etc.) | Done | |
Attack speed synced with animation
Depends on adding Hit Per Second new formula in server and in the client. (We shouldn't care for TmwAthena AGI problems.) |
Mantis #366 | |
Fix equipping | Done | Mantis #927 |
Change game mechanic formulas to those described on http://doc.manasource.org/manaserv_statistics_system | ||
Working Player-NPC trading (Buying and selling support) | In progress | Mana-Mantis #101 |
Working Player-Player trading
The trade cancellation doesn't give back the player inventory. |
Mostly working | Mana-Mantis #140 |
Content Release 1
Repositories: Client data: http://gitorious.org/+tmw-admins/tmw/client-dev Server data: http://gitorious.org/+tmw-admins/tmw/server-dev |
Should-have
These things would be good to have at the release but we could do without when necessary.
Description | Status | Mantis Issues |
---|---|---|
New Login Sequence
An official branding file + dependencies is yet to be designed. |
In the works. | Work to be ported in the client data: |
Proper handling of two one-handed weapons (or disabling it) | Mantis #205 | |
Automatic unstucking of stucked characters (because of broken warps, for example)
The /die command should make the character die at player's will and help taking care of that kind of problem. |
||
Easier server restarting (allow to start servers in any order) | Done | Mantis #25 |
Real-time changes of character and correction points in status window while distributing them
(used to work once, most likely another regression during client merge) |
Done | |
HP regeneration factor as a map property | ||
Fix characters facing different directions on different players screens after they moved | Mana-Mantis #154 |
Can-have
These things are not that important for now and should be left for later, but you won't get yelled at for working on them anyway.
Description | Status | Mantis Issues |
---|---|---|
Magic system | In the works | |
Special Attack system | ||
Customized Equipment | ||
Support for TMWServ and eAthena in one client binary | Done | Mantis #2 |