From The Mana World
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==PLAYING THE GAME== | ==PLAYING THE GAME== | ||
===INFO=== | ===INFO AND RESOURCES=== | ||
*[[ project_description | Whats the mana world?]] | *[[ project_description | Whats the mana world?]] | ||
*[[Screenshots]] | *[[Screenshots]] | ||
*[http://themanaworld.org/archive/galerie.php | | *[[http://themanaworld.org/archive/galerie.php Art Gallery]] | ||
*[[Suggestions]] | |||
*[[Bugs |Report bugs]] | |||
*[[Developer meetings]] | |||
*[[Quotes]] | |||
===HELP=== | ===HELP=== | ||
*[[Getting started]] | *[[Getting started]] | ||
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*[[Developers ]] | *[[Developers ]] | ||
*[[Servers]] | *[[Servers]] | ||
*[[ | *[[Player Groups]] | ||
*[[Monster_reference |Monster ]] | *[[Monster_reference |Monster ]] | ||
*[[ | *[[Item Reference|Item ]] | ||
*[[Stats |player stats]] | *[[Stats |player stats]] | ||
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==HELPING WITH GAME DEVELOPMENT== | ==HELPING WITH GAME DEVELOPMENT== | ||
=== | ===GENERAL=== | ||
:''Development'': [[Joining the project]] - [[Roadmap]] | :''Development'': [[Joining the project]] - [[Roadmap]] | ||
:''Story'': [[Backstory]] | :''Story and world'': [[Backstory]] [[Geography]] [[Creatures]] [[Organizations]] [[Elements]][[Translations]][[:Special:New images]] | ||
===CONTENT=== | |||
:''General'': [[Guidelines]] - [[Concept art]] - [[Assignments]] - | |||
=== | :''Characters and creatures'': [[Playerset_development | Player set]] - [[Equipment_development |Equipment]] - [[Hairset_development |Hair]] - [[NPC]] [[Creatures]] - [[Monsterset_development |Monster]] | ||
:''General'': [[Guidelines]] - [[Concept art]] - [[Assignments]] - | :''Graphics'': [[Tileset_development |Tile sets]] - [[Animations]] - [[Particle engine]] - [[Image dyeing]] | ||
:''Characters'': [[Player set]] - [[ | |||
:''Graphics'': [[Tile sets]] - [[Animations]] - [[Particle engine]] - [[Image dyeing]] | |||
:''Mapping'': [[Map development]] - [[Mapping Tutorial]] | :''Mapping'': [[Map development]] - [[Mapping Tutorial]] | ||
:''Sound and music'': [[SFX |Sound]] - [[Music]] | |||
:''Sound and music'': [[Sound]] - [[Music]] | |||
:''Combat'': [[Game systems]] - [[Weapons]] | :''Combat'': [[Game systems]] - [[Weapons]] | ||
:''User input'': [[GUI development]] - [[Keyboard usage]] - [[Menu interface system]] | :''User input'': [[GUI development]] - [[Keyboard usage]] - [[Menu interface system]] | ||
:''Scripting'': [[ EAthena_Scripting_Standards|E Athena Scripting Standards]] | |||
:''Scripting'': [[E Athena Scripting Standards]] | ===PROGRAMMING=== | ||
[[Hacking |Source code guidelines]] | |||
=== | |||
[[Source code guidelines]] | |||
[[Dependencies]] | [[Dependencies]] | ||
[[Ports]] | [[Ports]] | ||
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[http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/tmwserv/trunk/ChangeLog?view=markup Change log of server] (tmwserv/trunk) | [http://themanaworld.svn.sourceforge.net/viewvc/themanaworld/tmwserv/trunk/ChangeLog?view=markup Change log of server] (tmwserv/trunk) | ||
[http://bjorn.platinum.linux.pl/tmw-docs/ Source code documentation (Doxygen)] | [http://bjorn.platinum.linux.pl/tmw-docs/ Source code documentation (Doxygen)] | ||
''RFC'': [[Rendering]] - [[Action layers]] - [[Improvement of the collision layer system|Collision system]] - [[Being movement system|Movement system]] - [[Logging]] - [[Party system]] | ''RFC'': [[Rendering]] - [[Action layers]] - [[Improvement of the collision layer system|Collision system]] - [[Being movement system|Movement system]] - [[Logging]] - [[Party system]] | ||
:''Reference and releases'': [[Server development]] - [[Realtime_action_combat_protocol|real time combat]] - [[Monster Database]] | |||
:''Reference and releases'': [[Server development]] - [[ | |||
[[Making a new release]] - [[How to release an update]] | [[Making a new release]] - [[How to release an update]] |
Latest revision as of 12:28, 10 December 2009
HABARI
PLAYING THE GAMEINFO AND RESOURCESHELPLISTS
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HELPING WITH GAME DEVELOPMENTGENERAL
CONTENT
PROGRAMMINGSource code guidelines Dependencies Ports Bug tracker Change log of client (tmw/trunk) Change log of server (tmwserv/trunk) Source code documentation (Doxygen) RFC: Rendering - Action layers - Collision system - Movement system - Logging - Party system
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