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Revision as of 09:01, 13 August 2009

This article contains information for musicians, composers and sound effect creators working or interested in working for The Mana World

Monster sounds

Number of existing sound effects wired in for the monsters.

Category Monster ID Sound effects
hit miss hurt die misc
Arachnids Scorpions Black Scorpion 7 4 1
Red Scorpion 2 4 1
Scorpion 1 4 1
Spiders Spider 10
Fungi Mushrooms Evil Mushroom 11 1
Spiky Mushroom 17 1
Gastropods Snails Snail 39
Insects Maggots Maggot 0 2 1 1
Giant Maggot 4 2 1 1
Silkworm 33
Mammals Bats Bat 15 1 1
Fluffies Easter Fluffy 25 3 1 1
Fluffy 18 3 1 1
Mouboos Mouboo 26
Squirrels Squirrel 36
Plants Flowers Flower 12 2 1
Herbs Alizarin Plant 30
Clover Patch 35
Cobalt Plant 28
Gamboge Plant 29
Mauve Plant 27
Trees Log Head 23 5
Reptiles Lizards Fire Lizard 37 2 1
Snakes Cave Snake 19
Grass Snake 32
Mountain Snake 24
Snake 8
Snake Lord N/A
Undead Ghosts Jack O 20
Skeletons Skeleton N/A
Skulls Fire Skull 21
Poison Skull 22
Zombies Zombie 34 2 1 1 2
? Goblins Fire Goblin 9 2 1
Pinkies Pinkie 16 1 1
Slimes Green Slime 3 1
Red Slime 6 1
Santa Slime 13
Sea Slime 31 1
Rudolph Slime 14
Yellow Slime 5 1
Wisps Wisp 38

Weapon sounds

Number of existing sound effects wired in for the weapons.

Category Weapon ID Sound effects
hit strike swing
(Punch) 1
Axes Axe 549
Blacksmith's Axe 550
Meat Cleaver 605
Hatchet 606
Bows Bow 1200 1
Desert Bow 575
Forest Bow 545
Short Bow 530
Knives Bone Knife 570
Dagger 521 1 1
Knife 1201
Rock Knife 579
Setzer 571
Sharp Knife 522
Stiletto 592
Maces Club 609
Polearms Bardiche 547
Dual Spear 598
Halberd 548
Heavy Pike 597
Heavy Spear 595
Pike 596
Scorpion 574
Scythe 623
Spear 594
Trident 607
Wooden Staff 758
Staves Crescent Rod 581
Staff of Fire 582
Staff of Ice 583
Staff of Life 580
Swords Baselard 590
Bastard Sword 588
Beheader 576
Broad Sword 589
Falchion 573
Fire Sword 599
Jackal 584
Long Sword 591
Rapier 593
Sabre 561
Sand Cutter 578
Scimitar 572
Short Sword 536
Sword 587
Toy Sabre 1215 1 1
Thrown Bone Darts 577

Other sounds

Done

Weapons:

  • Bow shooting arrow (miss/hit)

Location based:

Miscellaneous:

  • Level-up (probably better for a composer to create)

Needed

Miscellaneous:

  • Player taking damage (several ones to avoid repetition)
  • Button click
  • Death
  • Picking up item
  • Dropping item

Walking:

  • Plants
  • Sand
  • Stone outdoors
  • Stone indoors
  • Wood
  • Dirt
  • Carpet
  • Metal
  • Ankle deep water

Specification of file format

Naming convention:

  • name-action#.ogg (for example short-sword-miss2.ogg)

In-game format:

  • Ogg Vorbis (.ogg)
  • 128 kbps stereo

Format for archival:

  • PCM (.wav)
  • 44.1 K 16 bit stereo

References

Client data:

  • sfx/ — the directory containing the sound effects
  • monsters.xml — where sound effects are wired in for monsters
  • items.xml — where sound effects are wired in for items

Client source: