m (unitss -> units) |
(update based on discussion on IRC) |
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===<unit>=== | ===<unit>=== | ||
And individual unit definition. <code>unit</code>s have <code>type</code>s, <code>base</code>s, and <code> | And individual unit definition. <code>unit</code>s have <code>type</code>s, <code>base</code>s, <code>mixed</code>, and <code>round</code>, and <code>conversion</code> values. The <code>type</code> describes the function of this unit, like "currency" or "weight". The <code>base</code> is the symbol of the base unit, like "gold" or "g" (gram). The optional <code>mixed</code> describes how to handle different units (described later; default tbd). <code>round</code> describes how many decimal places to round decimals (defaults to 1 for base unit and one less than the level for other units). <code>conversion</code> is the factor applied to the internal units to reach these units (defaults to 1). | ||
===<level>=== | ===<level>=== | ||
Each unit can have multiple levels. <code>level</code>s have <code>symbol</code>s and <code> | Each unit can have multiple levels. <code>level</code>s have <code>symbol</code>s, <code>count</code>s, and <code>round</code>s. <code>symbol</code> is the symbol to use for this level. <code>count</code> describes how many of the previous level is needed to for this level. <code>round</code> is as above, except it only applies to this level. | ||
==Example== | ==Example== | ||
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</code> | </code> | ||
When <code>mixed</code> is <code>no</code>, a decimal with the largest units needed is used (ex: 1.05kg). When <code>mixed</code> is <code>yes</code>, all non-0 levels are shown (ex: 1kg, | When <code>mixed</code> is <code>no</code>, a decimal with the largest units needed is used (ex: 1.05kg). When <code>mixed</code> is <code>yes</code>, all non-0 levels are shown (ex: 1kg, 50g). |
Revision as of 16:35, 12 February 2009
This file describes the various units used in the interface, like currency and weight.
Structure
Unit files are in XML format.
<units>
This is the root element of the file.
<unit>
And individual unit definition. unit
s have type
s, base
s, mixed
, and round
, and conversion
values. The type
describes the function of this unit, like "currency" or "weight". The base
is the symbol of the base unit, like "gold" or "g" (gram). The optional mixed
describes how to handle different units (described later; default tbd). round
describes how many decimal places to round decimals (defaults to 1 for base unit and one less than the level for other units). conversion
is the factor applied to the internal units to reach these units (defaults to 1).
<level>
Each unit can have multiple levels. level
s have symbol
s, count
s, and round
s. symbol
is the symbol to use for this level. count
describes how many of the previous level is needed to for this level. round
is as above, except it only applies to this level.
Example
<units>
<unit type="currency" base="GP"/>
<unit tpye="weight" base="g" mixed="no">
<level symbol="kg" count="1000"/>
</unit>
...
</units>
When mixed
is no
, a decimal with the largest units needed is used (ex: 1.05kg). When mixed
is yes
, all non-0 levels are shown (ex: 1kg, 50g).