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== About ==
== About ==
Uhm, where to start? Well, my real name is Björn Steinbrink, I'm from Germany and born in 1982 (well, I could just say I'm 23 years old, but that would be outdated so soon ;) ). I got to know about The Mana World in May 2005, when I've been (once again) searching for a nice SNES-style RPG that runs on Linux. I wasn't that much impressed by the game itself, but kept a bookmark as it was the most promising i had seen. Time passed by and I stumbled over a new tmw release, tried it, hit a well known bug and asked on irc about it (just to find the solution in the forums before anyone could answer ;) ). And you know how irc works, right? You start talking to folks who got ideas or find bugs and all of a sudden you find yourself submitting patches... Well, that's how i got into working on tmw...
Uhm, where to start? Well, my real name is Björn Steinbrink, I'm from Germany and born in 1982 (well, I could just say I'm 23 years old, but that would be outdated so soon ;) ). I got to know about The Mana World in May 2005, when I've been (once again) searching for a nice SNES-style RPG that runs on Linux. I wasn't that much impressed by the game itself, but kept a bookmark as it was the most promising i had seen. Time passed by and I stumbled over a new tmw release, tried it, hit a well known bug and asked on irc about it (just to find the solution in the forums before anyone could answer ;) ). And you know how irc works, right? You start talking to folks who got ideas or find bugs and all of a sudden you find yourself submitting patches... Well, that's how i got into working on tmw...


== Contact ==
== Contact ==

Latest revision as of 16:34, 8 January 2009

About

Uhm, where to start? Well, my real name is Björn Steinbrink, I'm from Germany and born in 1982 (well, I could just say I'm 23 years old, but that would be outdated so soon ;) ). I got to know about The Mana World in May 2005, when I've been (once again) searching for a nice SNES-style RPG that runs on Linux. I wasn't that much impressed by the game itself, but kept a bookmark as it was the most promising i had seen. Time passed by and I stumbled over a new tmw release, tried it, hit a well known bug and asked on irc about it (just to find the solution in the forums before anyone could answer ;) ). And you know how irc works, right? You start talking to folks who got ideas or find bugs and all of a sudden you find yourself submitting patches... Well, that's how i got into working on tmw...

Contact

Mail: B.Steinbrink@gmx.de
Jabber: B.Steinbrink@gmx.de

Questions

Well, nobody asked any questions, yet. Feel free to do add some, maybe I'll feel free to ignore them, maybe not... ;)