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==How to generate the main page== | ==How to generate the main page== | ||
The main article is generated by a python script that creates the monster page in wikicode from the eAthena configuration files | The main article is generated by a python script that creates the monster page in wikicode from the eAthena configuration files, the script can be found on the [[Talk:Monster reference/scripts|scripts subpage]]. | ||
''Please use the python script to update the page, as manual changes may be overwritten by someone pasting in the output given from running the script.'' | |||
== Strength of Red Scorpion == | |||
Wasnt the RED scorpion supposed to be a miniboss? that HP seems kinda low for one :o | Wasnt the RED scorpion supposed to be a miniboss? that HP seems kinda low for one :o | ||
--[[User:Bear|Bear]] | --[[User:Bear|Bear]] | ||
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--[[User:BrightCiro|BrightCiro]] (Ciro Leonardo, the char) | --[[User:BrightCiro|BrightCiro]] (Ciro Leonardo, the char) | ||
== | == [FIXED] Agressive/nonagressive monsters? == | ||
Is there an easy way to list this attribute? [[User:Hoogli|Hoogli]] 21:02, 18 April 2008 (CEST) | Is there an easy way to list this attribute? [[User:Hoogli|Hoogli]] 21:02, 18 April 2008 (CEST) | ||
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::: The traits that TMW currently uses are as follows (either on/off): Moveable/Cannot move · Loots/Does not loot · Aggressive/Does not attack on sight · Assists/Does not help its friends · <A trait that may be related to a boss; currently Santa Slimes and Spiders have this, unsure what it really does...> · Has attack/Does not have any attack. Which ones should be shown, and more importantly to me, how? Suggestions welcome. ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 14:00, 30 October 2008 (CET) | ::: The traits that TMW currently uses are as follows (either on/off): Moveable/Cannot move · Loots/Does not loot · Aggressive/Does not attack on sight · Assists/Does not help its friends · <A trait that may be related to a boss; currently Santa Slimes and Spiders have this, unsure what it really does...> · Has attack/Does not have any attack. Which ones should be shown, and more importantly to me, how? Suggestions welcome. ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 14:00, 30 October 2008 (CET) | ||
===Formatting examples=== | |||
'''Version 1'''—‘unusual’ mob traits listed below the name | '''Version 1'''—‘unusual’ mob traits listed below the name | ||
{| border="1" cellspacing="0" cellpadding="5" width="100%" align="center" | {| border="1" cellspacing="0" cellpadding="5" width="100%" align="center" | ||
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:: This one is used for now. Script updated and main page regenerated. ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 16:52, 30 October 2008 (CET) | :: This one is used for now. Script updated and main page regenerated. ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 16:52, 30 October 2008 (CET) | ||
== Accuracy/Evade == | |||
Wouldn't it effective to put down the accuracy and evade rates of enemies as well? It would help take the guessing game out and prevent further deaths of players via play-testing. (Esp. mountain snakes) | Wouldn't it effective to put down the accuracy and evade rates of enemies as well? It would help take the guessing game out and prevent further deaths of players via play-testing. (Esp. mountain snakes) | ||
Since I am making an evade character, it would be nice to know the % to hit so I can adjust my evade accordingly so I dont go overboard and be weaker than I could be. | Since I am making an evade character, it would be nice to know the % to hit so I can adjust my evade accordingly so I dont go overboard and be weaker than I could be. | ||
Scan9 | Scan9 | ||
: I am personally unsure whether I would want to display these secondary stats (secondary as in calculated by some formula from the primary stats). ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 14:56, 9 November 2008 (CET) | |||
== [FIXED] Broken Link == | |||
This link at the top of the monster list ( [http://themanaworld.svn.sourceforge.net/viewcvs.cgi/themanaworld/server-data/trunk/db/mob_db.txt?view=markup]) returns: | This link at the top of the monster list ( [http://themanaworld.svn.sourceforge.net/viewcvs.cgi/themanaworld/server-data/trunk/db/mob_db.txt?view=markup]) returns: | ||
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: Fixed in an earlier revision. ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 10:32, 28 October 2008 (CET) | : Fixed in an earlier revision. ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 10:32, 28 October 2008 (CET) | ||
== [FIXED] Question == | |||
What's MOBP? Mob points? Someone changed '''Job Exp.''' for '''Mobp.''' in the monster table. | What's MOBP? Mob points? Someone changed '''Job Exp.''' for '''Mobp.''' in the monster table. | ||
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::Yes, I do not know what I was thinking making that change. I probably had a very “bright†moment or some such. The main page will be updated shortly. ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 23:45, 28 October 2008 (CET) | ::Yes, I do not know what I was thinking making that change. I probably had a very “bright†moment or some such. The main page will be updated shortly. ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 23:45, 28 October 2008 (CET) | ||
== Links to quests == | |||
[[User:Siorinex|Siorinex]] added links to quests from item drops, while a generally speaking great idea, I think such information has a more practical use in the [[item reference]]. For now this information will be lost by me updating the page with the script, but [http://wiki.themanaworld.org/index.php?title=Monster_reference&diff=10632&oldid=10625 here is a link to the changes]. | |||
Some thoughts on what could be done: | |||
* Have specific wiki page for each item, then the monster drops could be linked to their respective pages. | |||
* Leave the items out of the [[monster reference]], but add a link somewhere to the [[item reference]]. | |||
For now I will add a link to the item reference. To create individual item pages is something I am not prepared/willing to undertake. In any regard I think such a thing would better wait till the move to tmwserv or at least till after a rebalance of the current game. ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 14:56, 9 November 2008 (CET) |
Revision as of 13:56, 9 November 2008
How to generate the main page
The main article is generated by a python script that creates the monster page in wikicode from the eAthena configuration files, the script can be found on the scripts subpage.
Please use the python script to update the page, as manual changes may be overwritten by someone pasting in the output given from running the script.
Strength of Red Scorpion
Wasnt the RED scorpion supposed to be a miniboss? that HP seems kinda low for one :o --Bear
Cool, I was thinking about bosses too. I believe that Red Guy is like a boss. There are too many snakes and spiders, a DRAGON should be a good idea for a boss. But ONLY ONE DRAGON, please. --BrightCiro (Ciro Leonardo, the char)
[FIXED] Agressive/nonagressive monsters?
Is there an easy way to list this attribute? Hoogli 21:02, 18 April 2008 (CEST)
- Another column for attributes (aggressive, cowardly, etc.) or name highlighting. — Jaxad0127 01:48, 19 April 2008 (CEST)
- Ok. Last night I added this information to the script (not updated on the wiki yet). But I am not sure how to show it, a few suggestions follows. I did not want to put it in an additional column as the table is quite wide already (it will soon, if not already, get too wide for narrow screens/windows).
- The traits that TMW currently uses are as follows (either on/off): Moveable/Cannot move · Loots/Does not loot · Aggressive/Does not attack on sight · Assists/Does not help its friends · <A trait that may be related to a boss; currently Santa Slimes and Spiders have this, unsure what it really does...> · Has attack/Does not have any attack. Which ones should be shown, and more importantly to me, how? Suggestions welcome. ✎ Kess☽ 14:00, 30 October 2008 (CET)
Formatting examples
Version 1—‘unusual’ mob traits listed below the name
Image | Name | ID | HP | DEF | ATT | EXP | JEXP | Drops |
---|---|---|---|---|---|---|---|---|
![]() |
Spider Loots Aggressive Assists |
1012 | 800 | 4% | 70-85 | 375 | 280 | Treasure Key (5%) Apple (1%) |
- Doesn’t look good, though the formatting could be changed. Not sure about this idea. In my current version of the python script this is how I tested it; the following is displayed: Cannot move, Loots, Is aggressive, Assists, Do not attack. ✎ Kess☽ 14:00, 30 October 2008 (CET)
Version 2—aggressive mobs has their name listed in red
Image | Name | ID | HP | DEF | ATT | EXP | JEXP | Drops |
---|---|---|---|---|---|---|---|---|
![]() |
Spider | 1012 | 800 | 4% | 70-85 | 375 | 280 | Treasure Key (5%) Apple (1%) |
- Well works quite nicely for aggressive. But the other traits? ✎ Kess☽ 14:00, 30 October 2008 (CET)
Version 3—a combination of the two previous alternatives
- I think I like this the most, but I have not yet decided upon where to put the traits or how to format them. ✎ Kess☽ 14:00, 30 October 2008 (CET)
Accuracy/Evade
Wouldn't it effective to put down the accuracy and evade rates of enemies as well? It would help take the guessing game out and prevent further deaths of players via play-testing. (Esp. mountain snakes) Since I am making an evade character, it would be nice to know the % to hit so I can adjust my evade accordingly so I dont go overboard and be weaker than I could be.
Scan9
- I am personally unsure whether I would want to display these secondary stats (secondary as in calculated by some formula from the primary stats). ✎ Kess☽ 14:56, 9 November 2008 (CET)
[FIXED] Broken Link
This link at the top of the monster list ( [1]) returns:
" An Exception Has Occurred
The root "viewcvs.cgi" is unknown. If you believe the value is correct, then please double-check your configuration. HTTP Response Status
404 Repository not found "
This needs to be fixed.
[FIXED] Question
What's MOBP? Mob points? Someone changed Job Exp. for Mobp. in the monster table. I didn't changed it back because i don't know what it is. Gring0 19:36, 28 October 2008 (CET)
- I think Kess meant monster points (for the "quest" in Tulimshar). THose aren't stored in the monster DB yet. I changed teh script back, feel free to regenerate the page. — Jaxad0127 20:26, 28 October 2008 (CET)
Links to quests
Siorinex added links to quests from item drops, while a generally speaking great idea, I think such information has a more practical use in the item reference. For now this information will be lost by me updating the page with the script, but here is a link to the changes.
Some thoughts on what could be done:
- Have specific wiki page for each item, then the monster drops could be linked to their respective pages.
- Leave the items out of the monster reference, but add a link somewhere to the item reference.
For now I will add a link to the item reference. To create individual item pages is something I am not prepared/willing to undertake. In any regard I think such a thing would better wait till the move to tmwserv or at least till after a rebalance of the current game. ✎ Kess☽ 14:56, 9 November 2008 (CET)